LOOMLE

LOOMLE

Agent-native Unreal Engine tooling for Blueprint, Material, and PCG workflows.

Paste this into your coding agent from the Unreal project root.

Install LOOMLE from https://loomle.ai

This site is only the first-install entrypoint. Installed projects keep their own maintenance scripts under Loomle/. Restart Unreal Editor after install so the new LoomleBridge plugin version is loaded.

LOOMLE install instructions

LOOMLE installs two things into an Unreal project: Plugins/LoomleBridge and Loomle/.

For a first install, do not assume there is a machine-level loomle command. The site scripts install LOOMLE directly from the release manifest and platform zip into the current Unreal project.

From the current Unreal project root on macOS, run: curl -fsSL https://loomle.ai/install.sh | bash -s -- --project-root "$PWD"

Linux bootstrap artifacts are not published yet. On Linux, install from source or from a local release bundle for now.

From the current Unreal project root in Windows PowerShell, run: & ([scriptblock]::Create((irm https://loomle.ai/install.ps1))) --project-root (Get-Location).Path

LOOMLE installs both the prebuilt plugin binaries and the plugin source so Unreal can load quickly and still participate in local target rebuilds.

If Unreal Editor is already running, restart it after install so the new LoomleBridge plugin version is loaded.

Installed projects keep their own platform-specific maintenance scripts under Loomle/.

Agents should treat this page as the canonical install instruction source for LOOMLE.