Add a Blueprint Node

Recommended sequence:

  1. blueprint_graph_inspect to find the target graph context.
  2. blueprint_graph_palette to find the UE Action Menu entry.
  3. schema_inspect for blueprint_graph_edit operation addFromPalette.
  4. blueprint_graph_edit with the selected palette entry.
  5. blueprint_graph_layout if the edited region needs formatting.
  6. blueprint_compile after meaningful changes.

Do not guess a K2 node class when a palette entry is available.


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