Add a Blueprint Node
Recommended sequence:
blueprint.graph.inspectto find the target graph context.blueprint.paletteto find the UE Action Menu entry.schema.inspectforblueprint.graph.editoperationaddFromPalette.blueprint.graph.editwith the selected palette entry.blueprint.graph.layoutif the edited region needs formatting.blueprint.compileafter meaningful changes.
Do not guess a K2 node class when a palette entry is available.