Blueprint Tools
Blueprint tools follow UE’s Blueprint boundaries. Pick the tool by the thing you are changing:
- Asset and class contract:
blueprint_inspect,blueprint_class_inspect,blueprint_class_edit. - Members: variables, functions, macros, dispatchers, custom events, and components use
blueprint_member_inspectandblueprint_member_edit. - Graphs: nodes, pins, links, defaults, comments, and layout use
blueprint_graph_*. - Node-local structure: switch cases, sequence pins, Select options, Format Text arguments, and struct field visibility use
blueprint_node_*. - Creation: graph node creation starts with
blueprint_graph_palette. - Verification: compile with
blueprint_compile.
Use blueprint_graph_palette before graph node creation. Use blueprint_node_inspect when blueprint_graph_inspect returns hasNodeEditCapabilities: true.
Tool List
blueprint_inspect: inspect a Blueprint asset and class-level contract.blueprint_class_inspect: inspect parent class and implemented interfaces.blueprint_class_edit: edit parent class and implemented interfaces.blueprint_member_inspect: inspect Blueprint-owned members.blueprint_member_edit: edit Blueprint-owned members.blueprint_graph_list: list graphs in a Blueprint asset.blueprint_graph_inspect: inspect graph nodes, pins, links, and views.blueprint_graph_edit: apply explicit local graph edit commands.blueprint_graph_layout: format selected graph regions.blueprint_node_inspect: inspect one node’s node-local state and capabilities.blueprint_node_edit: edit node-local structure.blueprint_graph_palette: search UE Blueprint Action Menu entries.blueprint_compile: compile a Blueprint asset.
API Pages
| Area | Tools | Page |
|---|---|---|
| Palette creation | blueprint_graph_palette | Blueprint Palette |
| Graphs | blueprint_graph_list, blueprint_graph_inspect, blueprint_graph_edit, blueprint_graph_layout | Blueprint Graphs |
| Node-local structure | blueprint_node_inspect, blueprint_node_edit | Node-Local Edits |
| Members | blueprint_member_inspect, blueprint_member_edit | Blueprint Members |
| Class contract | blueprint_inspect, blueprint_class_inspect, blueprint_class_edit | Blueprint Class |
| Compile | blueprint_compile | Blueprint Compile |
Recommended Flow
- Inspect the asset or graph.
- Use
blueprint_graph_palettewhen creating graph nodes. - Use
schema_inspectwhen an edit tool has operation-specific arguments. - Apply one explicit edit.
- Compile if behavior changed.