Edit Blueprint Switch Cases
Recommended sequence:
blueprint_graph_inspectwithview: "overview"to find the switch node.- If the node has
hasNodeEditCapabilities: true, callblueprint_node_inspect. - Read
editCapabilitiesand current case pins. schema_inspectfor the neededblueprint_node_editoperation.blueprint_node_editto add, remove, or rename the case.blueprint_compile.
Use blueprint_node_edit for cases. Use blueprint_graph_edit for links and pin defaults around the node.